AI Insights · Timothy · October 2024
Top 5 Soccer Games on Unified Platform in Uruguay: Q3 2024 Performance
Discover how the leading soccer games performed in Uruguay during Q3 2024, with insights into downloads, revenue, and active user trends.
In the third quarter of 2024, the top five soccer games on a unified platform in Uruguay showcased varied performance metrics, as reported by Sensor Tower. Each app demonstrated distinct trends in weekly downloads, revenue, and active users.
EA SPORTS FC™ Mobile Soccer by Electronic Arts experienced fluctuations in weekly revenue, starting at approximately $5.2K in early July and tapering to around $3.7K by the end of September. Downloads peaked mid-July at over 6K, then generally trended downward to about 3.7K in late September. The app maintained a robust active user base, peaking at 85.5K in late July and closing the quarter with 81.4K users.
eFootball™ from KONAMI saw modest weekly revenue, varying between $1.5K and $2.3K throughout the quarter. Downloads surged in early September, reaching over 2K, while the number of active users increased significantly, climbing from approximately 31.1K in July to a peak of 39.4K in mid-September.
Dream League Soccer 2024, published by First Touch Games Ltd., displayed stable revenue patterns, ranging from $734 to $1.8K weekly. Downloads showed a downward trajectory, starting at over 3.3K in early July and decreasing to 1.9K by the end of September. Active users remained steady, fluctuating slightly around 30K throughout the quarter.
Top Eleven Be a Soccer Manager by Nordeus experienced weekly revenue that varied between $522 and $1.1K. Downloads were relatively consistent, with a peak of nearly 1K in mid-July. Active users hovered around 7K, with slight increases in mid-August and early September.
Finally, Football Rivals: Soccer Game from Green Horse Games Srl showed low revenue figures, reaching a maximum of $1.2K in mid-August. Downloads were minimal, starting at 375 in early July and dropping to under 20 by the end of September. Active users saw a decrease from 3.9K to approximately 2.3K over the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.